After its successful foray into the world of augmented reality (AR) and 3D wayfinding with the Detroit Institute of Arts (DIA) mobile tour, GuidiGO has now brought Google’s Tango technology to the National Museum of Singapore.
On January 25, the Detroit Institute of Arts (DIA) has premiered a mobile tour called Lumin that uses Google’s Tango technology to provide visitors with new, in-depth ways to engage with the DIA’s renowned collection.
The DIA is the first art museum in the world to integrate this 3D wayfinding and smartphone augmented reality (AR) technology into a public mobile tour, leveraging GuidiGO’s new augmented reality platform, AR Composer.
The RMN-Grand Palais won first place in the “Virtual and Augmented Reality/Immersion” category for their exhibition entitled “Sites Eternels” (Eternal Sites). We are particularly pleased with this news as GuidiGO created the Tango app used for this exhibition in collaboration with the Google Cultural Institute and Iconem.
We are excited to announce the release of our new Augmented Reality product AR Composer which runs on the Google Tango platform. We have already had the opportunity to showcase this technology at several museums.
GuidiGO AR Composer opens up incredible new opportunities for museums and cultural sites, as they can now design their own AR experiences in just a few simple steps, and make them available on site or for remote use by schools and other educational institutions.
We are excited to announce a new feature for interacting with and exploring cultural sites using Sketchfab 3D reproductions of works.
For the arrival of summer, the web version of the GuidiGO app is getting a complete makeover! Tours are now even more accessible thanks to a new responsive interface that is easier to use. The updated Web App includes two new exciting possibilities for users: an instant mobile experience on the go and Street View Tours for remote use…
I spent last weekend at the park with my two boys, ages 4 and 6. The place was full of excited, giggling children running every which way, and none of us wanted the day to end.
I caught myself wondering what the magic was about parks that made children never want to leave…and why they don’t tend to feel the same way when we take them to the museum.
The answer might seem obvious: at the park, children can play. But what is the psychology behind why they often prefer a fun excursion to the park over a visit to the museum?…
With GuidiGO app for Google Project Tango, visitors know their exact position inside the museum. They can also be guided to the piece they want to see following an AR path superimposed on the floor, and discover the interpretation of a work of art in AR.
Since the beginning of the year is always a good time to make predictions, we thought we would give it a try ourselves, but no crystal ball, thank you very much :-) So here’s a glimpse of the activities and trends we expect to see emerge (or prove their staying power) in museums and heritage sites in 2016.
Virtual reality is currently experiencing a spectacular renaissance. The concept itself is nothing new; researchers and entrepreneurs have been exploring the subject for several decades now, with varying degrees of success. The website “The Verge” even put out a fascinating article recently on the chaotic saga of virtual reality entitled: The Rise and Fall and…